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The studio responsible for making Just Cause 2 spoke to the guys over at Gamespy about the wildly popular Just Cause 2 Multiplayer mod. Seems they have given their blessing and hinted at a possible JC3 Multiplayer. Worth a Read if you are interested in the Franchise. For any brothers interested the open beta live once again this weekend Saturday at: [b]6PM AEST, 4AM EDT, 1AM PDT, 10AM CET, 8AM GMT See you there.




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Source: http://pc.gamespy.co.../1225918p1.html
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Embarking On A New Adventure!
Posted By: Tophu
It's been almost three weeks since Minecraft 1.3 has gone live now. So what's been taking so long?!
Our Minecraft admin team has been working hard, designing, crafting, and polishing a new world for all of you to adventure, explore, and claim for your own!

Here's a taste of what's to come:
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Source Filmmaker Contest!
Posted By: Scyrux
Today marks the start of our Source Filmmaker contest. This is a Slaughterhouse community-wide competition that will run for 4 weeks and award $500 cash to the winning TF2 short!

For all the details and to signup, check out the forum post here.
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Free brotherhood weekend
Posted By: AIex
Ever wanted to become a brother, but the thought of doing the Acts of Slaughter made you put it off? This weekend (July 27th to July 29th), you can join the Brotherhood and gain all the benefits of being a brother without needing to complete the Acts of Slaughter! Head on over to the forums and sign up now!

Already a brother? Noticed some people on our servers who never signed up to be a brother? There's also a recruitment prizepool to whoever can recruit the most players. So grab your friends and spread the word!
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Additional 30-man TF2 Server!
Posted By: Scyrux
Due to the popularity of our current Custom Maps 30-man server, we’ve added a duplicate 30-man (chg.bhslaughter.com:27015). Similar to the other one, this new server will also have event nights, but on Saturdays at 8pm (PST) and will feature a wider-range of prizes, beyond TF2 in-game items – including games, gift certificates and more!

So if the primary server is full, or if you’re pissed that some douchebag spy keeps killing you, just hop on this one! (Though, the spy will likely be on this one as well)
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CryEngine 3.4 Pushes New Level of Realism
Posted By: Pr3vention
The guys over at Crytek hit home once again with a new video trailer showing off the capabilities of the latest version of their cutting-edge graphic engine, CryENGINE3. This new version revamps DirectX 11 tessellation, Multi-layer navigation mesh, improved skin and eye rendering, and much more. There really isn't too many words that can be used to describe how much of an improvement it is, so watch this video and see yourself what the future of computer graphics will look like.

http://www.youtube.com/watch?v=r5nB9u4jjy4

source: Crydev.net

-Pr3vention
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T_Nitrous_T
Amazing and yet Crysis 3 LOOKS EXACTLY like Crysis 2.
CISPA - Kind of a Big Deal
Posted By: Pr3vention
With the scare of the Stop Online Piracy Act, better known as SOPA, long behind us, the controversy over media piracy is still moving forward with plenty of steam to spare. For those who don't know what SOPA meant for us internet goers, it effectively permitted governmental agencies to immediately shutdown of any website(s) that were suspected of media piracy, whether it be music, images, software or any other form of media.

You're probably thinking "Okay, so they would have the right to shut down sites promoting theft.. where do I fit in the picture?"

The broad contents of SOPA, while it has reasonable ground for discussion (let's face it, you'd probably be upset if someone was downloading your intellectual property without paying for it), could shut down every site you've ever loved for any reason, even if that reason were strictly speculation. Gaming communities like Slaughterhouse, Youtube, Wikipedia, and even Google could be hindered by that kind of legislation.

Unfortunately, the fight is not yet over. The Cyber Intelligence Sharing and Protection Act (CISPA) will move forward in Congress by as early as the end April 2012 and it, too, threatens the very livelihood of the internet.

Don't simply take my word for it. I encourage you to do your own research about CISPA and what it means to you. If you reside in the United States and want to voice your opinion to your representatives regarding this bill, the Electronic Frontier Foundation can help you get in touch with the right people for your area.

-Pr3vention
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Vampires? Are they real?
Posted By: riuthamus
Two weeks ago this demon class known as "the vampire" debuted on the server. Not much is known about them other than "they are OP as fuck". Rumors have been spreading like wildfire since their class has first hit the streets.


A new city/village has begun its creation and is known as Ambrosia. This is suppose to be the birthplace of their nest. We strongly advise any players within this region to be very careful. Countless deaths have been documented as originating from this sector of the map. Only the brave and bold should attempt to visit. More information will most likely surface as more proof is found.


For now, this is only rumor. The wild cries of a drunk admin in ventrillo. More to come as we find out.
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Ranger Class release
Posted By: riuthamus
A new class has been released today in our MC world. Ranger, they are quick and fast and have the ability to go invisible for a short duration of time. They are epic with a bow and have skills unmatched when dealing with closing short distances on an opponent. If you are looking for a new class to try this is one of the three that will be debut throughout the week. Visit the wiki to know more!

minecraft.bhslaughter.com/wiki
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Warfront report 001
Posted By: riuthamus
This will be a weekly post that will showcase the war events in our minecraft server. Join us on fridays to participate in the war. If you dont have minecraft, use these videos to see if our server is something you would like to participate in.

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What is your server address? Please help!
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Gearbox, developers of the hugely anticipated Borderlands 2, due for release later this year, have released a statement on their website trying to appease PC gamers.

For all of its virtues and intense multilayer action, some of the biggest complaints about the original Borderlands was the fact that the PC version was nothing more than a poor console port with arbitrary restrictions and excessive limitations.

Some of the biggest issues included,

- Extremely small FOV
- Mouse smoothing & sensitivity issues
- Lack of graphics scaling for older hardware
- Lack of video options to tweak
- Excessive work required for multiplayer to work (port forwarding and more)
- Local profiles which caused your character to get deleted if you reformatted your computer
- Extremely poor menu UI made only for console players then poorly ported to PC
- Much more

Gearbox have set out to appease PC gamers with a unique love letter written by none other than everyone's favourite interplanetary ninja assassin, Claptrap.

I WANT you baby. I want you bad.

[...]

I'm making something brand new. It's called Borderlands 2 and it's just for you. Sure, I may be sharing it with those fine ladies on the 360 and PS3, but they don't have what WE have. The passion. the sensuality. The improved native player matchmaking.

[...]

Sssshhh -- You don't have to say a thing. Because you deserve the BEST. You deserve something special, just for you. You deserve a PC-specific UI. It'll take advantage of all kinds of PC resolutions, but you? You can take advantage of me any way you like.


The letter is quite lengthy, and includes a concise list of some of the things that PC players should expect when they load up Borderlands 2. Click here to have a read. Scroll to the bottom of the page for a list of changes
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GTX580'S REIGN IS OVER - MOVE OVER SAYS GTX680
Posted By: Ramzy
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The GTX580 has been nVidia's poster-boy GPU for the better part of about 1 year and 6 months, and despite ATi releasing several cards within that time span, nVidia has kept a tight lip on its 6 series cards.

Alas the time has come and nVidia is now preparing to release its coveted Kepler based GTX6 series cards within the next month.

One of the largest changes includes an "Intel Turbo Boost" style system wherein the GPU is able to dynamically overclock itself based on the work that it's doing. Up until now consumer grade GPU's have been limited to only downclocking themselves to save power and reduce heat.

Mark Rein, of Epic Games, showcased an Unreal Engine 3 demo, which, last year, required 3 GTX580's to run at a decent clip. During this showcase, however, the demo ran on a single GTX680.

Some basic specs for the new system include,

- 1536 cuda cores (up from the GTX580's 512 cuda cores)
- 2GB GDDR5 VRAM as standard, however 4GB will also be an option
- Shader clock of 1.4GHz
- Core clock of 705MHz
- Effective 6GHz memory clock (2GHz quad data rate)

For more info and a look at the UE3 demo, click this sentence.

-Ramzy
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CryEngine 3 Visual Specs Preview Trailer
Posted By: Ramzy
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Crytek may not make the "best" games in terms of story and gameplay, but they're still consistently pushing out eye popping tech demos. Sans their most recent foray into the world of console gaming (Crysis 2), CryEngine has remained the king of stress testing and visual fidelity. Even till today, 4 years after its release, the original Crysis still holds up as an extremely beautiful yet resource intensive game.

In any case, Crytek have released a preview trailer of their up coming engine update. See below.

-Ramzy

http://www.youtube.com/watch?v=-TtgW20IEm0
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QUANTIC DREAM'S "KARA" DEMO IS FREAKY AS SHIT
Posted By: Ramzy
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2010's pyschological thriller "Heavy Rain" garnered a lot of criticism for its "gameplay" (or lack thereof), but at the same time it also received quite a lot of praise for its graphical finesse. It sported some of the most lifelike facial animations seen in the gaming industry, and further to that, it help set the bar for just how much games could tug at our hardened heart strings.

Watching video clips from Heavy Rain today is a whole different kind of story - Facial animations are quite jerky, unrealistic, and lack real pure emotion. It's difficult to believe that Heavy Rain was only released in 2010.

One of the more negative stigmas attached to the gaming industry in general is the fact that games are incapable of invoking empathy and portraying real human emotion through all those pixels and polygons.

Quantic Dream (makers of Heavy Rain), have, once again, set out to change this perception by offering gamers a look at their new engine.

Remember, as far as Dave Cage has lead us to believe, the video is 100% real time. No pre-rendered / touched up footage.

The video is about 7 minutes, but it's well worth the watch. Give it a chance.

-Ramzy

http://www.youtube.com/watch?v=j-pF56-ZYkY
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essedon
its not frecky
DICE Confirms 3 Additional BF3 Expansions
Posted By: Pr3vention
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Not too long after having released a MASSIVE update, DICE has officially confirmed 3 additional Battlefield 3 expansions using the Frostbite 2 engine that will start rolling out as early as June 2012. Sony's Playstation 3 platform has been granted an earlier release than that of PC and XBOX360.


Battlefield 3: Close Quarters
- Expected to release in June 2012.
- Infantry only, so no armored vehicles or air combat expected.
- Tight level design with a large focus on vertical gameplay.
- New weapons, assignments and unique dog tags.

Battlefield 3: Armored Kill
- Expected to release sometime this fall.
- As the name implies, this will be a huge DLC for vehicular combat.
- New driveable tanks, ATVs, and artillery confirmed.
- Contains the biggest map in Battlefield history.

Battlefield 3: End Game
- Expected to release sometime this winter.
- Details currently behind held as top-secret at DICE.

Source: GamesPress
Cross-Reference: GameInformer

-Pr3vention
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You may have not heard of the name before, but Roccat have been in the market for a few years now, manufacturing fairly "high end" gaming oriented products such as keyboards, mice, and headsets. Check out their website by clicking here.

In any case, Roccat have released some new images of their upcoming keyboard named "Project Phobo". The basic idea of the product is to dock your iPhone or power-grid enabled device (possibly Android compatible) into your keyboard, and use it as an extension of your PC and gaming experience.

Such features include,

- Charge your phone while on your PC

- The ability to route your phone calls to your computer's headset

- Directly reply to text messages by typing on your keyboard

- Display performance data on your phone's screen such as CPU & RAM usage, temperatures, voltages, etc

- Dynamic display of programs and games that you can instantly launch

- Programmable scripts and macros for games that you can dynamically modify on the fly

- Customizable home screen (the grid) with widgets, news, program shortcuts, and more

- Ability to manage TeamSpeak, Ventrilo, Skype, and other programs directly from your phone's screen

- Control media players (volume, play/pause, skip, etc)

- Much more

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Project Phobo is essentially a Logitech G15 on steroids. You're given, virtually, an unlimited number of customization options to tailor to expeirience for any kind of user, whether they be hardware gaming enthusiasts, power PC users, or even casual users.

Of course, one major deal breaker is the fact that a touch screen will never give users the same kind of tactile feedback as standard keys or buttons can provide, especially since the very nature of programmable macros relies on the fact that users are able to mash the keys quickly while in the heat of battle without having to glance down at their keyboard. Perhaps the market will ignore this glaring issue in favour of drooling over all the potential uses of this keyboard.

One thing to note, however, is the fact that the keyboard itself, without a smart phone attached to it, really has nothing special about it. Looking at Roccat's other products, and the way that they're advertising this current keyboard, one can assume that they'll more than likely be charging a premium for the product -- Which, in reality, amounts to nothing more than a keyboard with a phone cradle punched into its plastic shell.

Glancing at the keyboard itself reveals a row of 5 keys on the outer most left side, which, more than likely, are a series of programmable macro keys. Below that, near the palm rest, there seems to be 3 small buttons, which again, are more than likely programmable macro keys or media control buttons (play/pause, etc).

On a purely hardware level, the Project Phobo keyboard doesn't really have much going for it aside from the phone dock, and, further from that, Roccat have yet to even confirm if the keys are mechanical... So, with all said and done, cautious optimism seems like the best option to go with until more info is released.

See more here: http://www.engadget....-pc-controls-t/

-Ramzy
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VALVE RUMORED TO BE WORKING ON A CONSOLE
Posted By: Ramzy
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Having released Steam more than a decade ago and single handedly pioneering and revolutionizing digital distribution, it now seems as though Valve have set their starry eyes onto the next frontier -- The home console market.

As it stands, Valve only loosely ties its Steam service into the Playstation Network, as well as having two basic mobile editions of their Steam client available on iOS and Android. But what if Valve were to release a fully fledged gaming console with the ability to play PC games straight on your television?

According to sources, the company has been working on a hardware spec and associated software which would make up the backbone of a "Steam Box."

[...]

Adding fuel to that fire is a rumor that the Alienware X51 may have been designed with an early spec of the system in mind, and will be retroactively upgradable to the software.

Apparently meetings were held during CES to demo a hand-built version of the device to potential partners. We're told that the basic specs of the Steam Box include a Core i7 CPU, 8GB of RAM, and an NVIDIA GPU.

[...]

Part of the goal of establishing a baseline for hardware, we're told, is that it will give developers a clear lifecycle for their products, with changes possibly coming every three to four years.


Read more here: http://www.theverge....-gaming-console

-Ramzy
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WINDOWS 8 CONSUMER PREVIEW
Posted By: Ramzy
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Microsoft have officially released a consumer preview build of their anticipated Windows 8 operating system. It features an extensively reworked UI, a heavy focus on apps and a touch screen oriented interface, as well as integration into XBOX live and a range of other Microsoft and third party based resources.

The preview build allows you to use Windows 8 in its entirety without any limitation. As Microsoft claims the software is still in BETA, there are obviously bugs and incompatibility issues that will arise after some use, therefore it is not recommended that you switch over to Windows 8 as your primary OS.

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If you're interested, head on over to the Microsoft Windows 8 Consumer Preview page (click here).

-Ramzy
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Mass Effect 3 Unavailable at GAME
Posted By: Pr3vention
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International specialty retailer, GAME, has officially announced that it will NOT stock Mass Effect 3, Tiger Woods 2013 and a slew of other EA games due to unacceptable credit terms. Pre-Orders have been cancelled, and refunds are being offered with an additional $5 store-value compensation through the retailer's Reward Point program. Numerous other games, particularly Nintendo's Mario Party 9, are also under heavy consideration for being left off store shelves due to similar circumstances.

"As a specialist retailer dedicated to games and gaming, it is never easy to make a decision not to stock a title, particularly one with such a strong fan base. But it is imperative that we treat every supplier evenly, that we stick to our commitments, and that we don't sign up to payment terms that will hamper us further in the future."
- GAME Corp. Office


It's not a complete secret that the retailer has been losing market share dramatically over the last few years, and this move will certainly leave a dent in what could have been their saving grace. According to The Guardian, a UK newspaper and media outlet, shares in GAME's stock took a massive 20% value loss.

One company is now standing up to the big-name game giant, Electronic Arts, and consequently may find themselves going out of a business as a result. On one hand, it is admirable that a company is actually standing by its founding ideologies, but alternatively it shows that by not giving into the industry giant's demands a company has effectively signed its own death wish.

Mass Effect 3 is planned for release on March 6, 2012 in the US and March 9, 2012 in the UK.

source: Eurogamer
source: The Guardian

-Pr3vention
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MC: War event 02
Posted By: riuthamus
FINAL REPORT:

There was a lot of chaos at first, we know! We are working to make next weekends event a much smoother process. As of next week Red team will be defending their castle from the Outlaws as well as the Blue Nation. This will prove to be a different type of war and we hope to be using the capture the flag plugin to better regulate the process. We hope you enjoyed the war and look forward to next weeks event.

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MAMMOTH BF3 PATCH INBOUND
Posted By: Ramzy
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DICE have unofficially released a list of confirmed and work-in-progress fixes due to be released for BF3 shortly on all 3 platforms. Fixes range from an absolutely extensive reworking of weapon damage values, accuracy, distance drop-offs to all rifles, as well as damage increases to shotguns. On top of that there are changes to vehicle characteristics including a complete overhaul of homing missile AI, and much, much more.

Some notable changes include:

-Added Horns to all Jeeps.

-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.

-The player may now have a maximum number of mines which will persist after the player's death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.

-Ammobags now stay until the user redeploys them like Medkits.

-The MAV can no longer be used as an elevator.

-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.

-Laser Guided missiles can now be distracted by Flares.

-Reduced the locking time for the AGM Missiles for Jets to make them more viable against ground targets.

-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles.

-Disabled vehicles now have an increased reverse speed to help escape to cover after being disabled.

-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.

As mentioned above, there are literally hundreds of changes -- Simply too many to list here. Hit the link below and take a look for yourself.

http://www.battlefie...atch-notes.html

-Ramzy
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T_Nitrous_T
So I skimmed through it, didn't catch mention of Flashlights being dimmed down. What's taking DICE so long to fix this retarded thing?!
Call of Duty: Black Ops 2 Leak?
Posted By: Pr3vention
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French gamesite, Gameblog, has been officially blacklisted by Activision for what was said to be "leaked information" regarding the newest iteration of the popular FPS franchise, Call of Duty, expected to launch in the usual November time slot.

Naturally, Activision refused to comment regarding the leak and has not made any official statement as to what the next Call of Duty title will be.

-Pr3vention
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Farewell Adam Adamowicz
Posted By: Ramzy
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The name may not be familiar, but, if you've played your share of games in the last decade or so, you know this man on a very personal level.

On the 10th of February 2012, Adam Adamowicz passed away. He was the main concept artist behind Fallout 3, Skyrim, and a myriad of other Bethesda titles. A man, quite literally, solely responsible for the unique and inspiring art style behind Fallout 3 -- A game that commands a near cult-like following.

Love or hate the games that were built upon the foundations of his art, it would be no less than a crime to not recognise Mr. Adamowicz for his creativity, raw talent, and his obsessive attention to detail.

The gaming industry has lost a truly unique and irreplaceable individual.

Sources:

http://www.awesome-r...isual-mind.html

http://www.adamart08.blogspot.com.au/

-Ramzy
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Posted By: Ramzy
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riuthamus
a wise and epic choice!
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XEdgarxl
Sweet , looks great ^_^
Posted By: Ramzy
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riuthamus
I am so down!
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KitsuneKatari
I can pass math with that equation! :P
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waxor
hell yeah!
Valve finally delivers
Posted By: Pr3vention
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After months upon months of waiting, players of all skill levels have wondered when Valve would release even the slightest bit of information regarding the final "Meet The" short... and we finally have it, folks! Valve has officially announced that Meet The Pyro will be arriving sometime this year!! Judging by our hard-to-understand, lovable pyro's addiction to hellfire and air blasts, we could be seeing it sometime this Summer.

With this recent release of information and a spike in rumours for other Valve projects, is there something else waiting in the wing to break into the lime-light? Half-Life 3? A new Portal story? Only time will tell, and to be quite honest, I certainly can't wait for more.

-Pr3vention
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From across the pond there seems to be some stirring as of recent in regards to the details about Half Life 3. Steam group by the name of Call for Communication (Half-Life,) are trying to get the attention of Valve by playing Half Life 2 this Saturday. According to their message they are attempting to try and get them to divulge details regarding Half Life 3. Since we last saw Gordon Freeman, was well over four years ago.

'The lack of communication between Valve and the Half-Life community has been a frustrating experience. While continued support for current and future products is greatly appreciated, fans of the Half-Life series have waited years for a word on when the franchise will return,' the group explains in its open letter to the company.



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Source: http://www.bit-tech....n-half-life-3/1
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Team Fortress 2 event: FEBRUARY 8th
Posted By: FeartheMango
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Wednesday February 8th at 7pm PST will launch the return of game night on the TF2 main server. BE THERE for an hour of fun, moderate abuse and free-stuff!

We will be rotating over the next few weeks:
• CLASS V CLASS
• HIDE N SEEK
• MUSIC TRIVIA
• and some general SUPERFUN TF2 MANIA.

join us STARTING FEBRUARY 8th 7pm Pacific Time- as we return WEDNESDAY GAME NIGHT!

Hosted by: Phargo

Server IP: 64.94.101.181:27015
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