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Playstation's new dual shock features enhanced analog sticks, improved rumble, lower latency, a new touchpad, headphone jack, and lightbar to be used in conjunction with new camera peripheral.

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The Pirate Bay: Away From Keyboard
Posted By: ExampleGamer
A documentary about The Pirate Bay and their legal battles has been released onto youtube or the website itself.

A great documentary about the legal battle involving illegal downloading and piracy.

Youtube Link:
http://www.youtube.c...h?v=eTOKXCEwo_8

Torrent link:
http://thepiratebay....h264-SimonKlose
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EmoMarshmallow6
Wow, watched this all the way through and I'm speechless.. I must go deeper and read more about all these things..
Kingston Announces 1TB Flash Drive
Posted By: ExampleGamer
Kingston's announced the first ever 1TB Flash Drive to be released in 2013.

It boasts SSD like read and write with a 240mb/s read speed and 160mb/s write speed.

Pricing has not been released yet, and at the range's release, only a 512gb version will be available for purchase. A 1TB version will be released later in the year.

FULL STORY HERE:

http://techgage.com/...to-1tb-yes-1tb/
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THQ Files for Bankruptcy
Posted By: ExampleGamer
News long anticipated arrived Wednesday, with the announcement that THQ Inc and its subsidiaries have filed voluntary petitions for bankruptcy under Chapter 11 of the US Bankruptcy Court for the District of Delaware. It also announced its plans to sell the company entire.

http://www.forbes.co...-no-disruption/
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Google's 2012 Recap
Posted By: ExampleGamer
Once again, Google's topping off 2012 like they did last year with a video recapping a majority of events that happened and became popular in the media sense. Featured is Felix Baumgartner, the Mar's Rover and a whole section on World Peace and change. Heck, even Minecraft Style made it in. Quite an inspirational video.

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Valve Developing Console/PC
Posted By: ExampleGamer
480x270http://img.gawkerassets.com/img/187qmurkyz1ytjpg/original.jpg[/img]

Steam’s Big Picture mode was just the first step: according to Valve boss Gabe Newell, you’ll be able to buy a living-room-friendly PC package next year, that could compete with consoles by Microsoft and Sony. Valve will seem to make its own and complete hardware and software solution.

Full Article Here:
http://www.kotaku.co...t-gen-consoles/
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Christmas Fundraiser Raffle Live!
Posted By: ExampleGamer
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Grab your opportunity to own a various amount of goodies for this Christmas. We got games, mice, headsets, toys and more!

Head on over to the page for the full list of raffle tickets available, starting at a measly $1.
Help Slaughterhouse this season by contributing to the raffles, and share with your friends!

http://tinyurl.com/baknhvd
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Skyrim Delves to Beauty
Posted By: ExampleGamer
http://25.media.tumb...uo2_r1_1280.png


From 2K Road Snow Footprints to The Realistic Overhaul Mod, this collaboration contains over 100 mods that add to the beauty of the game, and make some pretty damn good looking screenshots. This haul is deemed to be, the ultimate Skyrim experience.

Full list of screenshots:
http://momosky.tumbl...like-when-youre

Blog can be found here (W/ FAQ):
http://www.asot.es/2...kyrim-mods.html
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Guild Wars 2 Halloween Update Goes LIve
Posted By: InsaneManiac
For those Guild Wars Fans out there. Here is a little tidbit for your Halloween Update. Given the popularity of this game, lets see what kind of enjoyment our brothers will get.

Yesterday, Act 1 of the "Shadow of the Mad King" Halloween update went live in Guild Wars 2 bringing players plenty of tricks and treats. With a simple patch download, Tyria was transformed for the week-long holiday with candy, costumes, decorations, and brand new events. From yesterday through November 1, the weeklong event will unfold in four acts, each introducing new content to explore and experience including dynamic events, holiday crafting recipes, new jumping puzzles, and much more.

Source[http://www.gamezone....pdate-goes-live
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The War z alpha launches October 15th
Posted By: InsaneManiac
If anyone of you are familiar with the the fairly popular Arma 2 Mod known as Dayz. The original creator to the mod was creating a mod december. Looks like a rival company known as Hammer Interactive is creating their own alpha and will begin testing quite soon. If any of our Arma players are still around worth checking out.

Source: http://pc.gamespy.co.../1226288p1.html
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If the guys over at Gearbox could not get anymore creative with their game, seems that Mister Pitchford has hinted at a potential Stars like DlC in their upcoming packs. Gearbox has mentioned at least four dlc packs will hit the game by June 2013. Sound very exciting to see what Star Wars if it meets Borderlands. Perhaps we'll get to see R2D2 in Borderlands or a Jedi Clap Trap.

"I've always wanted to ride a sail barge and drive a sand skiff," said Pitchford. "I've always wanted to do that, and we've got some cool stuff that's along those lines."




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Source: http://www.theverge....at-upcoming-dlc
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Help Valve Make scary stuff for halloween
Posted By: InsaneManiac
With the Team Fortress 2 Halloween update two weeks away, Valve is calling upon the community to create items in the steam workshop. The top voted items will be most likely used in the upcoming event. I suppose some of our more creative brothers are interested in getting Slaughterhouse branded items in the workshop?


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Source: http://www.teamfortr...ost.php?id=8830
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Game Over Man! Game Over! Seems the upcoming Aliens: Colonial Marines will have some of the characters from the in the upcoming game. Here's to getting some acid bleeding, alien busting, corridor running gaming in the soon to be released Aliens: Colonial Marines.

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Minecraft For Urban Development
Posted By: InsaneManiac
Seems that Minecraft can do more than get millions of people hooked on the idea of legos gone digital. The creator of the addictive you all love, Mojang, will be working with the UN"s Urban Habitat program for three years to bring about a type of upgraded spaces. By giving locals access to minecraft, they will have a say in how they would like their neighborhood to look. His first project will be taking place in Kibera and he will be the financial backer of his project called, Blocks to Blocks.

Frankly, this is very exciting to see games like Minecraft be used in real world practive.

Image and video hosting by TinyPic

Source: http://www.bit-tech....for-urban-dev/1
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For all you Half Life fans out there the highly anticipated community mod that takes us back to the original world of half life has finally come out of development. According to various sources, including the Mesa Forums the mod will be free to download in 6 days I will be looking forward to this long awaited mod.

This mod has been in development for quite some time and was originally slated for release back in 2009. say the game will take the players through Black Mesa in what seems to be a type of episodic release.

On September 14th you will see the first release of Black Mesa! This will include our re-envisioning of Half-Life all the way up to Lambda Core. We believe this is a great way to provide a complete-feeling 8-10 hour experience with a solid ending, make our fans happy and help us make the best overall game possible.


Here's to the head crab love, re imagined improved and high resolution.



Source: www.blackmesasource.com
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The studio responsible for making Just Cause 2 spoke to the guys over at Gamespy about the wildly popular Just Cause 2 Multiplayer mod. Seems they have given their blessing and hinted at a possible JC3 Multiplayer. Worth a Read if you are interested in the Franchise. For any brothers interested the open beta live once again this weekend Saturday at: [b]6PM AEST, 4AM EDT, 1AM PDT, 10AM CET, 8AM GMT See you there.




Image and video hosting by TinyPic

Source: http://pc.gamespy.co.../1225918p1.html
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Embarking On A New Adventure!
Posted By: Tophu
It's been almost three weeks since Minecraft 1.3 has gone live now. So what's been taking so long?!
Our Minecraft admin team has been working hard, designing, crafting, and polishing a new world for all of you to adventure, explore, and claim for your own!

Here's a taste of what's to come:
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Source Filmmaker Contest!
Posted By: Scyrux
Today marks the start of our Source Filmmaker contest. This is a Slaughterhouse community-wide competition that will run for 4 weeks and award $500 cash to the winning TF2 short!

For all the details and to signup, check out the forum post here.
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Free brotherhood weekend
Posted By: AIex
Ever wanted to become a brother, but the thought of doing the Acts of Slaughter made you put it off? This weekend (July 27th to July 29th), you can join the Brotherhood and gain all the benefits of being a brother without needing to complete the Acts of Slaughter! Head on over to the forums and sign up now!

Already a brother? Noticed some people on our servers who never signed up to be a brother? There's also a recruitment prizepool to whoever can recruit the most players. So grab your friends and spread the word!
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Additional 30-man TF2 Server!
Posted By: Scyrux
Due to the popularity of our current Custom Maps 30-man server, we’ve added a duplicate 30-man (chg.bhslaughter.com:27015). Similar to the other one, this new server will also have event nights, but on Saturdays at 8pm (PST) and will feature a wider-range of prizes, beyond TF2 in-game items – including games, gift certificates and more!

So if the primary server is full, or if you’re pissed that some douchebag spy keeps killing you, just hop on this one! (Though, the spy will likely be on this one as well)
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CryEngine 3.4 Pushes New Level of Realism
Posted By: Pr3vention
The guys over at Crytek hit home once again with a new video trailer showing off the capabilities of the latest version of their cutting-edge graphic engine, CryENGINE3. This new version revamps DirectX 11 tessellation, Multi-layer navigation mesh, improved skin and eye rendering, and much more. There really isn't too many words that can be used to describe how much of an improvement it is, so watch this video and see yourself what the future of computer graphics will look like.

http://www.youtube.com/watch?v=r5nB9u4jjy4

source: Crydev.net

-Pr3vention
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T_Nitrous_T
Amazing and yet Crysis 3 LOOKS EXACTLY like Crysis 2.
CISPA - Kind of a Big Deal
Posted By: Pr3vention
With the scare of the Stop Online Piracy Act, better known as SOPA, long behind us, the controversy over media piracy is still moving forward with plenty of steam to spare. For those who don't know what SOPA meant for us internet goers, it effectively permitted governmental agencies to immediately shutdown of any website(s) that were suspected of media piracy, whether it be music, images, software or any other form of media.

You're probably thinking "Okay, so they would have the right to shut down sites promoting theft.. where do I fit in the picture?"

The broad contents of SOPA, while it has reasonable ground for discussion (let's face it, you'd probably be upset if someone was downloading your intellectual property without paying for it), could shut down every site you've ever loved for any reason, even if that reason were strictly speculation. Gaming communities like Slaughterhouse, Youtube, Wikipedia, and even Google could be hindered by that kind of legislation.

Unfortunately, the fight is not yet over. The Cyber Intelligence Sharing and Protection Act (CISPA) will move forward in Congress by as early as the end April 2012 and it, too, threatens the very livelihood of the internet.

Don't simply take my word for it. I encourage you to do your own research about CISPA and what it means to you. If you reside in the United States and want to voice your opinion to your representatives regarding this bill, the Electronic Frontier Foundation can help you get in touch with the right people for your area.

-Pr3vention
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Vampires? Are they real?
Posted By: riuthamus
Two weeks ago this demon class known as "the vampire" debuted on the server. Not much is known about them other than "they are OP as fuck". Rumors have been spreading like wildfire since their class has first hit the streets.


A new city/village has begun its creation and is known as Ambrosia. This is suppose to be the birthplace of their nest. We strongly advise any players within this region to be very careful. Countless deaths have been documented as originating from this sector of the map. Only the brave and bold should attempt to visit. More information will most likely surface as more proof is found.


For now, this is only rumor. The wild cries of a drunk admin in ventrillo. More to come as we find out.
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Ranger Class release
Posted By: riuthamus
A new class has been released today in our MC world. Ranger, they are quick and fast and have the ability to go invisible for a short duration of time. They are epic with a bow and have skills unmatched when dealing with closing short distances on an opponent. If you are looking for a new class to try this is one of the three that will be debut throughout the week. Visit the wiki to know more!

minecraft.bhslaughter.com/wiki
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Warfront report 001
Posted By: riuthamus
This will be a weekly post that will showcase the war events in our minecraft server. Join us on fridays to participate in the war. If you dont have minecraft, use these videos to see if our server is something you would like to participate in.

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What is your server address? Please help!
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Gearbox, developers of the hugely anticipated Borderlands 2, due for release later this year, have released a statement on their website trying to appease PC gamers.

For all of its virtues and intense multilayer action, some of the biggest complaints about the original Borderlands was the fact that the PC version was nothing more than a poor console port with arbitrary restrictions and excessive limitations.

Some of the biggest issues included,

- Extremely small FOV
- Mouse smoothing & sensitivity issues
- Lack of graphics scaling for older hardware
- Lack of video options to tweak
- Excessive work required for multiplayer to work (port forwarding and more)
- Local profiles which caused your character to get deleted if you reformatted your computer
- Extremely poor menu UI made only for console players then poorly ported to PC
- Much more

Gearbox have set out to appease PC gamers with a unique love letter written by none other than everyone's favourite interplanetary ninja assassin, Claptrap.

I WANT you baby. I want you bad.

[...]

I'm making something brand new. It's called Borderlands 2 and it's just for you. Sure, I may be sharing it with those fine ladies on the 360 and PS3, but they don't have what WE have. The passion. the sensuality. The improved native player matchmaking.

[...]

Sssshhh -- You don't have to say a thing. Because you deserve the BEST. You deserve something special, just for you. You deserve a PC-specific UI. It'll take advantage of all kinds of PC resolutions, but you? You can take advantage of me any way you like.


The letter is quite lengthy, and includes a concise list of some of the things that PC players should expect when they load up Borderlands 2. Click here to have a read. Scroll to the bottom of the page for a list of changes
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GTX580'S REIGN IS OVER - MOVE OVER SAYS GTX680
Posted By: Ramzy
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The GTX580 has been nVidia's poster-boy GPU for the better part of about 1 year and 6 months, and despite ATi releasing several cards within that time span, nVidia has kept a tight lip on its 6 series cards.

Alas the time has come and nVidia is now preparing to release its coveted Kepler based GTX6 series cards within the next month.

One of the largest changes includes an "Intel Turbo Boost" style system wherein the GPU is able to dynamically overclock itself based on the work that it's doing. Up until now consumer grade GPU's have been limited to only downclocking themselves to save power and reduce heat.

Mark Rein, of Epic Games, showcased an Unreal Engine 3 demo, which, last year, required 3 GTX580's to run at a decent clip. During this showcase, however, the demo ran on a single GTX680.

Some basic specs for the new system include,

- 1536 cuda cores (up from the GTX580's 512 cuda cores)
- 2GB GDDR5 VRAM as standard, however 4GB will also be an option
- Shader clock of 1.4GHz
- Core clock of 705MHz
- Effective 6GHz memory clock (2GHz quad data rate)

For more info and a look at the UE3 demo, click this sentence.

-Ramzy
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CryEngine 3 Visual Specs Preview Trailer
Posted By: Ramzy
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Crytek may not make the "best" games in terms of story and gameplay, but they're still consistently pushing out eye popping tech demos. Sans their most recent foray into the world of console gaming (Crysis 2), CryEngine has remained the king of stress testing and visual fidelity. Even till today, 4 years after its release, the original Crysis still holds up as an extremely beautiful yet resource intensive game.

In any case, Crytek have released a preview trailer of their up coming engine update. See below.

-Ramzy

http://www.youtube.com/watch?v=-TtgW20IEm0
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QUANTIC DREAM'S "KARA" DEMO IS FREAKY AS SHIT
Posted By: Ramzy
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2010's pyschological thriller "Heavy Rain" garnered a lot of criticism for its "gameplay" (or lack thereof), but at the same time it also received quite a lot of praise for its graphical finesse. It sported some of the most lifelike facial animations seen in the gaming industry, and further to that, it help set the bar for just how much games could tug at our hardened heart strings.

Watching video clips from Heavy Rain today is a whole different kind of story - Facial animations are quite jerky, unrealistic, and lack real pure emotion. It's difficult to believe that Heavy Rain was only released in 2010.

One of the more negative stigmas attached to the gaming industry in general is the fact that games are incapable of invoking empathy and portraying real human emotion through all those pixels and polygons.

Quantic Dream (makers of Heavy Rain), have, once again, set out to change this perception by offering gamers a look at their new engine.

Remember, as far as Dave Cage has lead us to believe, the video is 100% real time. No pre-rendered / touched up footage.

The video is about 7 minutes, but it's well worth the watch. Give it a chance.

-Ramzy

http://www.youtube.com/watch?v=j-pF56-ZYkY
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essedon
its not frecky
DICE Confirms 3 Additional BF3 Expansions
Posted By: Pr3vention
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Not too long after having released a MASSIVE update, DICE has officially confirmed 3 additional Battlefield 3 expansions using the Frostbite 2 engine that will start rolling out as early as June 2012. Sony's Playstation 3 platform has been granted an earlier release than that of PC and XBOX360.


Battlefield 3: Close Quarters
- Expected to release in June 2012.
- Infantry only, so no armored vehicles or air combat expected.
- Tight level design with a large focus on vertical gameplay.
- New weapons, assignments and unique dog tags.

Battlefield 3: Armored Kill
- Expected to release sometime this fall.
- As the name implies, this will be a huge DLC for vehicular combat.
- New driveable tanks, ATVs, and artillery confirmed.
- Contains the biggest map in Battlefield history.

Battlefield 3: End Game
- Expected to release sometime this winter.
- Details currently behind held as top-secret at DICE.

Source: GamesPress
Cross-Reference: GameInformer

-Pr3vention
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You may have not heard of the name before, but Roccat have been in the market for a few years now, manufacturing fairly "high end" gaming oriented products such as keyboards, mice, and headsets. Check out their website by clicking here.

In any case, Roccat have released some new images of their upcoming keyboard named "Project Phobo". The basic idea of the product is to dock your iPhone or power-grid enabled device (possibly Android compatible) into your keyboard, and use it as an extension of your PC and gaming experience.

Such features include,

- Charge your phone while on your PC

- The ability to route your phone calls to your computer's headset

- Directly reply to text messages by typing on your keyboard

- Display performance data on your phone's screen such as CPU & RAM usage, temperatures, voltages, etc

- Dynamic display of programs and games that you can instantly launch

- Programmable scripts and macros for games that you can dynamically modify on the fly

- Customizable home screen (the grid) with widgets, news, program shortcuts, and more

- Ability to manage TeamSpeak, Ventrilo, Skype, and other programs directly from your phone's screen

- Control media players (volume, play/pause, skip, etc)

- Much more

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Project Phobo is essentially a Logitech G15 on steroids. You're given, virtually, an unlimited number of customization options to tailor to expeirience for any kind of user, whether they be hardware gaming enthusiasts, power PC users, or even casual users.

Of course, one major deal breaker is the fact that a touch screen will never give users the same kind of tactile feedback as standard keys or buttons can provide, especially since the very nature of programmable macros relies on the fact that users are able to mash the keys quickly while in the heat of battle without having to glance down at their keyboard. Perhaps the market will ignore this glaring issue in favour of drooling over all the potential uses of this keyboard.

One thing to note, however, is the fact that the keyboard itself, without a smart phone attached to it, really has nothing special about it. Looking at Roccat's other products, and the way that they're advertising this current keyboard, one can assume that they'll more than likely be charging a premium for the product -- Which, in reality, amounts to nothing more than a keyboard with a phone cradle punched into its plastic shell.

Glancing at the keyboard itself reveals a row of 5 keys on the outer most left side, which, more than likely, are a series of programmable macro keys. Below that, near the palm rest, there seems to be 3 small buttons, which again, are more than likely programmable macro keys or media control buttons (play/pause, etc).

On a purely hardware level, the Project Phobo keyboard doesn't really have much going for it aside from the phone dock, and, further from that, Roccat have yet to even confirm if the keys are mechanical... So, with all said and done, cautious optimism seems like the best option to go with until more info is released.

See more here: http://www.engadget....-pc-controls-t/

-Ramzy
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VALVE RUMORED TO BE WORKING ON A CONSOLE
Posted By: Ramzy
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Having released Steam more than a decade ago and single handedly pioneering and revolutionizing digital distribution, it now seems as though Valve have set their starry eyes onto the next frontier -- The home console market.

As it stands, Valve only loosely ties its Steam service into the Playstation Network, as well as having two basic mobile editions of their Steam client available on iOS and Android. But what if Valve were to release a fully fledged gaming console with the ability to play PC games straight on your television?

According to sources, the company has been working on a hardware spec and associated software which would make up the backbone of a "Steam Box."

[...]

Adding fuel to that fire is a rumor that the Alienware X51 may have been designed with an early spec of the system in mind, and will be retroactively upgradable to the software.

Apparently meetings were held during CES to demo a hand-built version of the device to potential partners. We're told that the basic specs of the Steam Box include a Core i7 CPU, 8GB of RAM, and an NVIDIA GPU.

[...]

Part of the goal of establishing a baseline for hardware, we're told, is that it will give developers a clear lifecycle for their products, with changes possibly coming every three to four years.


Read more here: http://www.theverge....-gaming-console

-Ramzy
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WINDOWS 8 CONSUMER PREVIEW
Posted By: Ramzy
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Microsoft have officially released a consumer preview build of their anticipated Windows 8 operating system. It features an extensively reworked UI, a heavy focus on apps and a touch screen oriented interface, as well as integration into XBOX live and a range of other Microsoft and third party based resources.

The preview build allows you to use Windows 8 in its entirety without any limitation. As Microsoft claims the software is still in BETA, there are obviously bugs and incompatibility issues that will arise after some use, therefore it is not recommended that you switch over to Windows 8 as your primary OS.

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If you're interested, head on over to the Microsoft Windows 8 Consumer Preview page (click here).

-Ramzy
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Mass Effect 3 Unavailable at GAME
Posted By: Pr3vention
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International specialty retailer, GAME, has officially announced that it will NOT stock Mass Effect 3, Tiger Woods 2013 and a slew of other EA games due to unacceptable credit terms. Pre-Orders have been cancelled, and refunds are being offered with an additional $5 store-value compensation through the retailer's Reward Point program. Numerous other games, particularly Nintendo's Mario Party 9, are also under heavy consideration for being left off store shelves due to similar circumstances.

"As a specialist retailer dedicated to games and gaming, it is never easy to make a decision not to stock a title, particularly one with such a strong fan base. But it is imperative that we treat every supplier evenly, that we stick to our commitments, and that we don't sign up to payment terms that will hamper us further in the future."
- GAME Corp. Office


It's not a complete secret that the retailer has been losing market share dramatically over the last few years, and this move will certainly leave a dent in what could have been their saving grace. According to The Guardian, a UK newspaper and media outlet, shares in GAME's stock took a massive 20% value loss.

One company is now standing up to the big-name game giant, Electronic Arts, and consequently may find themselves going out of a business as a result. On one hand, it is admirable that a company is actually standing by its founding ideologies, but alternatively it shows that by not giving into the industry giant's demands a company has effectively signed its own death wish.

Mass Effect 3 is planned for release on March 6, 2012 in the US and March 9, 2012 in the UK.

source: Eurogamer
source: The Guardian

-Pr3vention
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MC: War event 02
Posted By: riuthamus
FINAL REPORT:

There was a lot of chaos at first, we know! We are working to make next weekends event a much smoother process. As of next week Red team will be defending their castle from the Outlaws as well as the Blue Nation. This will prove to be a different type of war and we hope to be using the capture the flag plugin to better regulate the process. We hope you enjoyed the war and look forward to next weeks event.

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MAMMOTH BF3 PATCH INBOUND
Posted By: Ramzy
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DICE have unofficially released a list of confirmed and work-in-progress fixes due to be released for BF3 shortly on all 3 platforms. Fixes range from an absolutely extensive reworking of weapon damage values, accuracy, distance drop-offs to all rifles, as well as damage increases to shotguns. On top of that there are changes to vehicle characteristics including a complete overhaul of homing missile AI, and much, much more.

Some notable changes include:

-Added Horns to all Jeeps.

-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.

-The player may now have a maximum number of mines which will persist after the player's death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.

-Ammobags now stay until the user redeploys them like Medkits.

-The MAV can no longer be used as an elevator.

-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.

-Laser Guided missiles can now be distracted by Flares.

-Reduced the locking time for the AGM Missiles for Jets to make them more viable against ground targets.

-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles.

-Disabled vehicles now have an increased reverse speed to help escape to cover after being disabled.

-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.

As mentioned above, there are literally hundreds of changes -- Simply too many to list here. Hit the link below and take a look for yourself.

http://www.battlefie...atch-notes.html

-Ramzy
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Avatar
T_Nitrous_T
So I skimmed through it, didn't catch mention of Flashlights being dimmed down. What's taking DICE so long to fix this retarded thing?!
Call of Duty: Black Ops 2 Leak?
Posted By: Pr3vention
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French gamesite, Gameblog, has been officially blacklisted by Activision for what was said to be "leaked information" regarding the newest iteration of the popular FPS franchise, Call of Duty, expected to launch in the usual November time slot.

Naturally, Activision refused to comment regarding the leak and has not made any official statement as to what the next Call of Duty title will be.

-Pr3vention
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Farewell Adam Adamowicz
Posted By: Ramzy
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The name may not be familiar, but, if you've played your share of games in the last decade or so, you know this man on a very personal level.

On the 10th of February 2012, Adam Adamowicz passed away. He was the main concept artist behind Fallout 3, Skyrim, and a myriad of other Bethesda titles. A man, quite literally, solely responsible for the unique and inspiring art style behind Fallout 3 -- A game that commands a near cult-like following.

Love or hate the games that were built upon the foundations of his art, it would be no less than a crime to not recognise Mr. Adamowicz for his creativity, raw talent, and his obsessive attention to detail.

The gaming industry has lost a truly unique and irreplaceable individual.

Sources:

http://www.awesome-r...isual-mind.html

http://www.adamart08.blogspot.com.au/

-Ramzy
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Posted By: Ramzy
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riuthamus
a wise and epic choice!
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XEdgarxl
Sweet , looks great ^_^
Posted By: Ramzy
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riuthamus
I am so down!
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KitsuneKatari
I can pass math with that equation! :P
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waxor
hell yeah!
Valve finally delivers
Posted By: Pr3vention
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After months upon months of waiting, players of all skill levels have wondered when Valve would release even the slightest bit of information regarding the final "Meet The" short... and we finally have it, folks! Valve has officially announced that Meet The Pyro will be arriving sometime this year!! Judging by our hard-to-understand, lovable pyro's addiction to hellfire and air blasts, we could be seeing it sometime this Summer.

With this recent release of information and a spike in rumours for other Valve projects, is there something else waiting in the wing to break into the lime-light? Half-Life 3? A new Portal story? Only time will tell, and to be quite honest, I certainly can't wait for more.

-Pr3vention
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From across the pond there seems to be some stirring as of recent in regards to the details about Half Life 3. Steam group by the name of Call for Communication (Half-Life,) are trying to get the attention of Valve by playing Half Life 2 this Saturday. According to their message they are attempting to try and get them to divulge details regarding Half Life 3. Since we last saw Gordon Freeman, was well over four years ago.

'The lack of communication between Valve and the Half-Life community has been a frustrating experience. While continued support for current and future products is greatly appreciated, fans of the Half-Life series have waited years for a word on when the franchise will return,' the group explains in its open letter to the company.



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Source: http://www.bit-tech....n-half-life-3/1
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Team Fortress 2 event: FEBRUARY 8th
Posted By: FeartheMango
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Wednesday February 8th at 7pm PST will launch the return of game night on the TF2 main server. BE THERE for an hour of fun, moderate abuse and free-stuff!

We will be rotating over the next few weeks:
• CLASS V CLASS
• HIDE N SEEK
• MUSIC TRIVIA
• and some general SUPERFUN TF2 MANIA.

join us STARTING FEBRUARY 8th 7pm Pacific Time- as we return WEDNESDAY GAME NIGHT!

Hosted by: Phargo

Server IP: 64.94.101.181:27015
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STEAM MOBILE - FIRST LOOK
Posted By: Ramzy
Some days ago Valve (Half-Life, Team Fortress, Counter-Strike, Portal), quietly released a mobile version of their hugely popular digital distribution client, Steam.

Much like most other Valve products, prior to its announcement, there was no indication of its imminent release, nor any word on what the application would entitle its users.

The good news is that Steam Mobile does everything that you would expect it to do, and more. It grants users the ability to chat with friends, browse groups and profiles, browse the Steam store, and even more importantly, purchase games directly from the App, so that they're available for you when you get home. This also includes the added benefit of being able to purchase games during special sales while you're away from a "safe" computer to use or a decent internet connection.

[please click the images to enlarge]
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Upon first launching the app, you're greeted with a generic login screen. Valve have conveniently allowed users to log into the app with their existing Steam credentials, which means no secondary logins are required, nor are there any addtional hoops that the user needs to jump through in order to use the app (ergo, enabling options in their account, verifying information, etc).

Upon logging in you're presented with one of two outcomes -- The first, and most disappointing outcome, is a message informing the user that they're not yet a part of the BETA, however, by logging in, they've now automatically inserted themselves into a queue to receive BETA invites as they're passed out.

[Edit: The app has switched to open BETA as of a few days ago 06FEB12]

The second, and obviously more favourable outcome, is to be greeted with the following,

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From this view, the user has the ability to do one of three different things.

1. Tap a friend to view their profile

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2. Chat with that person by tapping the speech bubble icon, or searching for them manuallay

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3. View other services by tapping the small sidebar icon on the upper left

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One of my early complaints regarding the chat functionality is that it does not easily facilitate the ability to pick up a conversation on your computer, and finish it off on your mobile device, as there is unfortunately no chatlog function.

This means that if you start a conversation on your computer, then switch to your mobile device, you will be unable to see a chatlog of everything that had transpired prior to switching to your mobile device.

The same goes for messages that you send on your mobile device -- Anything that you send to a friend in chat on your mobile device will NOT be visible when you switch to your computer, even if you were logged into Steam throughout the entire conversation.

The only way chat works correctly is if the user maintains an open chat window both on their desktop and on their mobile device. Unfortunately, even in ideal situations, certain messages don't get delivered, as shown below.

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This is definitely one of the larger issues with the app, and really creates an overall disjointed experience -- One that leaves the user feeling like they're using two completely separate services.

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Moving forward from the chat issues, another niggling problem is the way the store operates. One of the best features that Apple included with iCloud is the ability to purchase an app on your iPhone while you're at work, and have it automatically downloaded, installed, and ready to use on your iPad at home, without having to do anything aside from purchasing the app as you normally would.

Unfortunately Steam mobile does not replicate this feature in any way. Purchasing a game on Steam Mobile simply delivers it to your Steam account so that you may install it when you get home. There are no special pop-ups when you first log into the desktop version of Steam, nor any highlighted games to indicate "new purchases". It is up to the user to manually search through their games list and locate the game.

A very much appreciated feature would have been the ability to tick a box on Steam Mobile so that the desktop Steam client would automatically download and install a game for you, so that it would be ready to play upon getting home.

In any case, the store experience in Steam Mobile is as good as you would expect and handles the entire process very cleanly and efficiently.

The entire Steam catalog is available on the mobile app, and purchasing a game is as simple as tapping on it, adding it to the cart, and checking out. Users are also given the ability to gift games from within the app itself.

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One glaring issue, however, is the fact that the app remains logged in at all times, even if you close it completely. Something like this wouldn't really be much of a problem, however, it's important to remember that Steam remembers your credit card information. This means that all you have to do is open the app, select a game, and buy it instantly without the app ever asking for a password or any form of user verification.

If the app were to get into the wrong hands, someone could very easily charge your account with several thousand dollars worth of game purchases -- And even worse -- If you were to dispute these charges and ask your bank to do a chargeback, you would then be met with your Steam account (and all of its legitimate purchases) being disabled. Legally, you would not be able to do a single thing about it either, as Valve (under the end user license agreement) are within their right to disable your account if you take such actions against them.

Besides the main issues highlighted above, the app performs as well as you would expect, and doesn't really offer users anything out of the ordinary. Valve have implemented a sidebar very reminiscent of the Facebook app available on iOS and Android, however they don't seem to have capitalised on the fact that it is in fact an app on a mobile device. There are no special phone-specific functions or features given to the mobile edition of Steam.

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Valve have been gradually adding more and more social features into Steam over the years, and a mobile application would have been a perfect way to introduce new social features such as status updates or photo uploads.

In any case, what Valve have provided in their mobile app is both solid and functionally sound. Sans for a few very rough edges such as the 90's-esque "UNDER CONSTRUCTION" sign in the screenshots section, one can't really complain about a free application.

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Users are provided with all the basic functionality that they need to effectively use Steam on their phone, and the overall experience at this stage, despite being rough around the edges, is most definitely enjoyable.

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Check it out on the Apple App Store or the Android Market when you get a chance.

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-Ramzy
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Avatar
riuthamus
Great post, very long and in depth. A true credit to the team
TF2 Hats Economy Valued at $20Million
Posted By: InsaneManiac
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Ever wondered how much money is sunk into crates and hats? Well an analyst did some research and pegged the money floating around in the Team Fortress 2 world to be a conservative $22 Million. That is whole lot of hats

Adding these extras to our revised estimate still leaves the economy with a hearty $22 million. With the figures being so impossible to predict, and having used conservative estimates, the true figure could still easily reach the $50 million spot.


Source: http://theonlinesoci...tual-millinery/
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